From the hub, tagged: "alphabeta"
Game tree tutorial
This post is external to PrologHubAn example of what computer science textbooks call "adversarial search" using the minimax and alpha-beta theorems to create an AI game player written in Prolog.
An example of what computer science textbooks call "adversarial search" using the minimax and alpha-beta theorems to create an AI game player written in Prolog.